Showing posts with label kongregrate. Show all posts
Showing posts with label kongregrate. Show all posts

Wednesday, November 03, 2010

Game Review #2 - Ghost hacker.

Possibly the best tower defence game I've ever played. For starters, it has a plot. WOW! And a good one as well. With plot twists, and a couple good knives into the spinal chord. In a flash game. Mindgasm. Also, the game play is amazing. Strategic planning is mandatory for success. Most of the later levels require several attempts, and a lot of experimentation with tower placement and upgrades before finding a combination that works. Great variety in enemies, and the tactics required to beat them.

And easily the best aspect of the game. Well, the best two. There's no money penalty for selling a tower. Instead, any money you earn in game is stockpiled outside of your available cash and fed in at 1 unit/second. So selling things leaves you disadvantaged, but not crippled. And finally, all towers are customisably upgradeable. You buy a tower, and it has upgrade slots where you put benifits like splash, r.o.f., range and cooler things. If you like TD's i highly recommend this.

Graphics - 5/5 - quite appropriate given the game, and didn't lag my computer.
Gameplay - 5/5 - Best. TD. EVAR.
Replayability - 2/5 - After finishing a level, there's not much point going back to it. Unless you're a perfectionist. Like me. 
Story - 4/5 - Entertaining, and some clever twists.
Overall - 8/10

Sunday, September 12, 2010

Game Revue #1 - Quadrilateral Thinking

I feel i should start reviewing outstanding games I've played, whether they're amazingly amazing, or terribly terrible. I'll start this new trend with a game that has consumed many many hours of my time lately. It's called quadrilateral thinking, and it's a puzzle game that I'm amazingly good at. So amazingly good that the developer is actually using me to discuss new ideas with. And if you need proof of how amazingly good i am at this game, check out the scoreboard for "total score in pattern mode" and all of the "best sol'n of patterns level #". Probably start at level 7. The first 6 are fixed scores.

Anyway, here's the game. The objective is to recreate the shapes in the box on the right in every single box in the playing field. The specific colours don't matter, What is red in the pattern can be pink on the board, as long as every piece of red is pink. The first few levels are easy as, but after that, it's a massive mindfuck to get the next ones completed. I'm working with Khail - the developer - to ease this transition, so if you have any suggestions, either comment here, or on the game. And can you rate it 5/5 for us? It's a good game, and Khail get's paid based on how high it gets rated.

And if you don't have an account on Kong yet, i reccommend you make one. Most of the games i rate will be from there. And there is an Xbox style achievement system on the site, so you have incentive to play new games.

So yeah, I guess i need some kind of scoring system. Lets see...

Graphics - 3/5 -Not very impressive, but not nesscissary
Gameplay - 5/5 - Simple and addictive
Replayability - 5/5 - So fucking hooked
Story - n/a
Overall - 5/5

Game type - Puzzle